29. 9. 2013

Sorica - beta test

WIP track Sorica (classic format track by Miro Kurek)
Source: RBR track modelling

5 komentářů:

  1. Nice - fast and what important for me, not crazy bumpy road! Looks perfect, just mountain river blue is like nuclear water :D (or Adrian sea). I'm not sure that is like in real, but may I'm wrong, I newer been in this places. And close to finish, plastic barriers (red white) collision wall have swiched normals - from road don't have collision, go back yes...

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  2. Thanks !

    Plastic barriers :

    I was there a collision data1 = 2 which was a lot.
    I gave data1 = 3, and now it is again interconnecting ...

    I fixed the data1 = 6 .....and it's OK

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  3. In credits, if you mention about texture sources - write about all or nobody. Some textures and objects are from me. It's the second time you do it.
    Yes, I know I released that PL XPack for free use. And I don't deserve any kind of glory for that. But facts are facts :)
    Anyway, the track has a potential - nice layout and good mood. Some trees doesn't fit to overall scenery. Mirroring effect is too clearly visible (and too often). I'm happy to have a little more than 70 fps - I believe reducing the number of textures and compressing objects could help for better performance.
    Keep working, congratulations!

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  4. Marcin, in my opinion, when is write as "no copy and others".., it's mean, you can't used pieces like objects or textures which is original in this SS... Anyway this message is always let me smiling

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  5. Všiml jsem si hlavně určitého zlepšení, co se týče kamer. Člověk by řekl, že je to blbůstka, ale dobře umístěné kamery dělají 85% replaye. U Peyregrosse-Mandagout to nebylo ani zdaleka takto dobré. Takže díkec.Liposh

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